Video games have evolved from simple pixelated entertainment to complex, immersive experiences that can profoundly impact players. One game that explores this very concept is “We Become What We Behold,” a short but thought-provoking title available on platforms like CrazyGames. This isn’t your typical action-packed adventure; instead, it’s a social commentary wrapped in a minimalist, interactive package, offering a unique perspective on the power of media and perception.
“We Become What We Behold,” developed by Nicky Case, presents a stark, black-and-white world populated by circles and squares. These shapes represent individuals, each with their own distinct characteristics. The gameplay is simple: you control a camera, focusing on different parts of this world. By zooming in and taking pictures, you create news headlines that are then broadcast to the shapes, influencing their behavior and, ultimately, transforming them.
The beauty of “We Become What We Behold” lies in its simplicity and its powerful message. It doesn’t rely on complex mechanics or intricate storylines. Instead, it uses its minimalist presentation to highlight the core idea: the information we consume shapes our reality. By manipulating the news, you can witness how easily perceptions can be altered and how quickly individuals can adopt new identities based on the narratives presented to them.
A World in Black and White: Exploring the Mechanics
The game begins with a peaceful, almost mundane scene. Circles and squares coexist, seemingly indifferent to each other. Your camera is your only tool, and by focusing on specific interactions or objects, you can capture the essence of a moment. These captured moments become the headlines that are broadcast to the community.
For example, if you focus on a circle interacting positively with another circle, the headline might read “Circles Embrace Harmony.” This positive news can lead to a sense of unity and cooperation among the circles. However, if you capture a fleeting moment of conflict between a circle and a square, the headline might scream “Circles Attack Squares!” This can ignite fear and prejudice, dividing the community and leading to further conflict.
The game’s genius is in how it demonstrates the subtle yet powerful influence of media. You, as the player, become the architect of this reality, shaping the narrative and witnessing its consequences. It’s a chilling reminder of how easily information can be manipulated and how susceptible we can be to the stories we are told.
The Power of Perception: A Deeper Dive into the Themes
“We Become What We Behold” isn’t just about manipulating headlines; it’s about exploring the very nature of perception. The game highlights how our biases and preconceived notions can influence what we choose to focus on and, consequently, the stories we create.
The shapes in the game are initially neutral. They don’t have inherent personalities or motivations. It is the player’s actions, the headlines they create, that give these shapes their identities. The game forces you to confront your own biases. Do you tend to focus on positive interactions or negative ones? Do you perpetuate stereotypes or challenge them?
The game also explores the concept of self-fulfilling prophecy. If the news constantly portrays circles as aggressive, the circles may eventually begin to act aggressively, fulfilling the prophecy created by the media. This highlights the responsibility of those who create and disseminate information.
A Mirror to Society: Reflecting on Our World
“We Become What We Behold” serves as a powerful metaphor for our own society. It reflects the way news media can shape public opinion, influence political discourse, and even incite social unrest. The game encourages players to be more critical consumers of information, to question the narratives presented to them, and to be aware of their own biases.
In a world saturated with information, it’s easy to get caught up in the constant barrage of headlines and soundbites. “We Become What We Behold” offers a moment of reflection, a chance to step back and examine the forces that are shaping our perceptions. It reminds us that we have a choice in what we focus on and what stories we choose to believe.
The Beauty of Simplicity: Why Less is More
The minimalist aesthetic of “We Become What We Behold” is a key element of its success. The black-and-white graphics and simple shapes allow the core message of the game to shine through. There are no distractions, no complex mechanics to learn. The focus is entirely on the interaction between the player and the world, on the choices they make and the consequences that follow.
The game’s short length is also a strength. It doesn’t overstay its welcome. It delivers its message concisely and effectively, leaving the player with plenty to ponder long after the game is over.
A Call to Action: Becoming More Conscious Consumers
“We Become What We Behold” is more than just a game; it’s a call to action. It encourages us to be more conscious consumers of information, to question the narratives we are presented with, and to be aware of the power of perception.
The game reminds us that we are not passive recipients of information. We have a role to play in shaping our own reality. By being more critical and discerning, we can choose to focus on the positive, challenge negative stereotypes, and create a more just and equitable world.
Playing “We Become What We Behold” on CrazyGames
CrazyGames is a great platform to experience “We Become What We Behold.” It’s easily accessible and allows you to play the game directly in your browser without any downloads or installations. This makes it a convenient way to experience this thought-provoking game and explore its powerful message. Just search for the title on CrazyGames, and you can dive into this unique interactive experience.
Conclusion: A Game That Sticks With You
“We Become What We Behold” is a small game with a big message. It’s a game that stays with you long after you’ve finished playing, prompting you to reflect on your own relationship with media and information. It’s a powerful reminder that we have a responsibility to be critical thinkers and conscious consumers, and that the stories we choose to believe can shape not only our own lives but the world around us. So, head over to CrazyGames, give “We Become What We Behold” a try, and see what you become.
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Frequently Asked Questions (FAQs)
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What is the main message of “We Become What We Behold”? The game explores the power of media and perception, showing how the information we consume shapes our reality and influences our behavior. It emphasizes the importance of critical thinking and conscious consumption of information.
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How long does it take to play “We Become What We Behold”? The game is relatively short, typically taking around 15-30 minutes to complete. Its concise length allows it to deliver its message effectively without overstaying its welcome.
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Where can I play “We Become What We Behold”? You can easily play the game on CrazyGames, a popular platform for browser-based games. Simply search for the title on the CrazyGames website, and you can play it directly in your browser.
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